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Next Limit expands its market with Qt-driven Cross-Platform Development

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When film production companies and  visual effects studios including Pixar, Disney and WETA Digital need industry-leading simulation solutions, they turn to Next Limit Technologies’ RealFlow, the high-end 3D and visual effects application. Another solution from Next Limit, Maxwell Render, provides simulation technologies for the CAD and Computer Graphics market with a focus on architecture, product design and engineering customers. With clients in such demanding and exacting fields, the company needed to develop a User Interface that would deliver the highest level of customer satisfaction. For that, Next Limit chose Qt.

The Challenge 

Next Limit realized that many of its potential customers were running on Linux and at the time RealFlow was only available for Windows.  The company quickly recognized that they were leaving certain markets untouched and knew that they didn’t want a tool that would just take their Win32 SDK GUI code and make a translation to Linux. Next Limit required a common source code, which would also allow them to completely re-write the GUI using an object-oriented library.

The Solution

Next Limit chose Qt because of its ability to deal with multiple platforms using the same source code. After extensive research, Next Limit came to the conclusion that Qt was the best solution based on its quick, easy-to-use and easy-to-create user interfaces and network applications as well as its wide-ranging object-oriented library of widgets for Linux, Windows and Mac OS X. This proved to be extremely important to Next Limit because of its large commitment to delivering improved simulation techniques, advanced mathematical models and programming methodologies for all three platforms. 

To test Qt, Next Limit designed an easy application that would cover the most sensitive issues of RealFlow, including the ability to handle OpenGL in a fluent way and the ability to use computation threads that work while the user is manipulating the GUI. The test was a resounding success enabling Next Limit developers to port RealFlow to Qt in only two months.

 “It was really easy,” said Angel Tena, technical director for Next Limit’s RealFlow product. “The Qt classes were well-designed and easy to use. We often didn’t even have to use the documentation. We just figured out what the name of the function was and a great number of functions would be there.”

The company’s success with Qt and RealFlow was duplicated when it later developed Maxwell Render, a rendering solution capable of simulating light exactly as it behaves in the real world. Like RealFlow, Maxwell Render is available for Windows, Linux and Mac OS X partly thanks to Qt’s cross-development capabilities.

The Value

Next Limit has realized a number of benefits from the use of Qt. Their solutions were made available to a broader market thanks to the addition of the Linux and Mac OS X platforms, winning them a large number of new customers. Additionally, Qt enabled the company to reduce development time and development costs while creating products that deliver enhanced customer satisfaction.

 Customers are not the only ones Next Limit Technologies has impressed. Its Qt-developed RealFlow solution was recently awarded a 2007 Technical Achievement Award from the Academy of Motion Pictures Arts and Sciences.

“The usability and look and feel of our software have been dramatically improved since we started using Qt. It has greatly benefited our customers.” Angel Tena, technical director for Next Limit’s RealFlow product.

Learn more about Next Limit Technologies by visiting: www.nextlimit.com.


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